Cheeseburger Life

Made by ailenkai, old or abandond projects I've made open-sourced.

Super Monkey Ball System

A system similar to the Super Monkey Ball games on the gamecube, most of the effect is from the cameras tilt and how the skybox stays stationary, the ball part is just a physics object with the player's character inside, supports r6 and r15 rig types for the animation. Uses KeyframeSequenceProvider so you don't need to upload the animations to use them.

PSX Graphics Method

Going for the low quality ps2 look, since roblox doesn't really have shaders, this is a cheesy method abusing a visual bug with viewports when they move too close to the camera when attached to a part in a SufraceGui, the map and character is copied into the viewport, the skybox being a dome with a skybox on it.

Smoke System

Saw a smoke effect in Batman Arkham City and thought it would be cool to replicate in roblox, just spheres with particles in them. Walking though a cloud of smoke will push the smoke out of the way and shooting through it will push the smoke out of the way as well.

Rewind System

This rewind system was somewhat inspired by d.va from overwatch, though instead of the character moving to a saved point, its the environment. Simply creates and explosion and records each part in the explosion radius for 5 seconds, the table is saving
list[part] = {tick, cframe}, the bar simply slides through the index of the saved parts and reconstructs blocks from that list, deleting the ones before it 0.1 seconds after to make it look a little smoother

Random Jumpscare Plugin

A plugin that when you activate, it will randomly play a jump scare somewhere between 5 minutes to an hour, just to wake you up a little while in studio.

Flappy Xina

A flappy bird clone I created within 8 hours, the 2d game physics was inspired by The Adventures of Noob Boy: Part 1 gear roblox uploaded in 2011, it just included gravity and square frame collision. The pipe generation is quite simple logic though and works well, also a infinte scrolling background. Made open sourced on my profile for anyone who is interested in making their own version. My personal high score is 78!

Tree Generator

The trees generation is overtime as if it was growing from a sprout, once the branches are done growing it starts the leafs. As the branches grow they sway but stop when finished, and once the leafs finish growing they sway too. I made this with the help of Chat-GPT as my first project working with it, I've been sitting on it and just cleaned up the code a little to release it to the public.

Client to Server Replication

This is just a small method, not optimized or made well, but demonstrates switching from client to server so there isn't any visible delay of movements between each character, kind of like a simple version of chickynoid, it's not recommended to use server replication because the input delay, though it does make it near impossible to use client side hacks regarding the players character such as cframe movement or changing walkspeed.

Plugins

info

been a developer on roblox since 2015, mostly making random stuff as a learning experience and for funnn, also a strong advocate for open source.
I've made a lot of projects i'll slowly start going through and uploading to this site, i've never made a portfolio so I think this is a good place to just post my work, let people see how some of the things I've created were made, maybe to learn or use within their own projects, or even make a better version of it. I'm self taught so expect some cheesy methods and lack of oop